Gashapon Planet – The Ultimate Skill-Stop Prize Capsule Challenge
Gashapon Planet is a visually striking prize redemption machine that combines dynamic lighting effects with a precision-based skill-stop timing mechanic. Easy to learn yet challenging to master, it delivers high replay value while providing players with immediate, satisfying capsule rewards—making it a strong traffic driver for any arcade or entertainment venue.
Gashapon Planet – The Ultimate Skill-Stop Prize Capsule Challenge
Core Gameplay Highlights:
Precision Skill-Stop Mechanic: Gameplay revolves around accurately stopping the sequential flashing lights on the desired prize zone. This precision-based timing challenge appeals to skilled players and encourages repeated attempts to “master the stop.”
High-Visibility Lighting Array: The rapidly cycling LED light sequence creates a vivid, high-energy visual display, making the machine a standout attraction on any arcade floor.
Clear Time-Out Constraint: If players fail to stop the sequence within the allotted time, the game ends automatically. This built-in urgency drives fast decision-making, ensures quick game turnover, and maximizes hourly throughput.
Integrated Prize Capsule Dispenser: A successful stop results in immediate Gashapon (capsule) payout, delivering tangible, satisfying rewards that strongly encourage instant replay.
Adjustable Prize Payout Logic: Operators can easily adjust lighting speed, timing sensitivity, and prize zone proportions, enabling precise control over payout percentage and operational profitability.
Specifications:
Size: W1497 × D1460 × H1377 mm
Power: 300W
Weight: 150 kg
Rated Voltage: AC 220V / AC 110V
Player: 1
Packing:
Target: D1510 × W1550 × H1600 mm
Packing Method: Wood frame
Total Space: 3.74 m²
How to Play:
Insert coin(s).
Press the button to start the game.
Once activated, the main game area lights begin flashing in sequence. Press the button again to stop the light—your stopping position determines the prize result.
If no stop occurs within the allotted time (or no ball enters a hole), the game ends automatically due to timeout.